With Teammate Intelligence in FIFA 14, players will have better decision-making and teams will play smarter on both the attack and defence to bring the beauty of the game to life. We put EA’s latest FIFA 14 announcement under the microscope for you in the first episode of our new FIFA 14 series.
Meet the international All-Star team that makes your favorite FIFA game including Santiago Jaramillo, Samuel Rivera, Matthew Prior, Kantcho Doskov, Matt Jones, Chukwuma Morah, Aaron McHardy, Jeff MacPherson, Simon Dunn and Shaun Pejic.
The FIFA 13 Demo is available today and if you missed it earlier, you can watch the official FIFA 13 Demo Live Event where the FIFA 13 team break down the demo, show extended gameplay and answer your questions.
Our partners at FIFA Soccer Blog have bagged a unique interview with FIFA Producer Aaron McHardy about the emotive subject of Momentum, Scripting, Simply having a bad game. Call it whatever you like.
It’s probably the most discussed topic on the FIFA boards ever and one that’s divided the community in a bigger way than the manual vs assisted debate could ever hope to.
EA are steadfast in their denial but there are groups that are having none of it and firmly believe that some form of scripting exists to weigh in on the outcome of matches. Given that it’s such a massive issue for some people FSB put together a list of questions related to the topic and sent them over to EA.
Romily Broad then sat game play producer Aaron Mchardy down and got him to work through them, reading each question out before answering, giving us the Dev teams perspective on things.
Check out Aaron’s 20 minutes of explanation, straight from the horses mouth so to speak, over at FSB’s Momentum: Aaron McHardy Interview.